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Build Your First AI Game With ZERO Coding
All in 30 Minutes using Lovable, Grok 3 and Claude 3.7


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Remember when making games required a CS degree and 10,000 hours of practice?
Those days are officially DEAD.
Today I'm showing you how to build a polished, shareable game using AI—with zero coding experience required. And the best part? It's 100% free.
What we're building: An AI/robot-themed shooter game with smooth mechanics, responsive controls, and engaging visuals that you can deploy online and share with anyone.
Time needed: About 30 minutes
Cost: $0
Let's dive in!
The Two-Step Game Creation Process
Step 1: Design Your Game in Grok
Grok's Deep Search function is perfect for planning and designing your game:
Sign up for Grok (free)
Toggle on "Deep Search"
Use this prompt:
Create a highly polished AI robot theme shooter game using p5.js. The game should have smooth mechanics, responsive controls, and engaging visual effects. Design all sprites and assets from scratch—do not use any pre-made or external assets. Final product should feel sleek and refined with an immersive experience for players.
After about a minute, Grok will generate a comprehensive outline including:
Game overview
Asset design
Mechanics and controls
Visual effects
Basic code structure
Enemy AI implementation
Step 2: Turn Your Design into a Working Game with Lovable
In Grok, use the "Think" model (not Deep Search) with this prompt:
Create a complete and functional code block for this game. All assets and sprites must be fully original and created within the script. Ensure smooth gameplay mechanics. The final implementation should be immersive and ready to play without any additional files or dependencies.
Copy the code Grok generates
Go to Lovable (which now integrates with Claude 3.7 Sonnet!)
Paste this prompt followed by your code:
I am building a p5.js implementation of an AI robot theme shooting game and I have the code to implement below:
[PASTE YOUR CODE HERE]
At this point, you'll have a functional—but very basic—game. Now comes the magic...
Taking Your Game From Basic to Viral
The initial game will be functional but underwhelming. Here's where Lovable shines.
Add this prompt to transform your game:
I found the gameplay to be too simple and not competitive at all. The environment and enemy robots are absolutely hideous—they barely resemble robots or a stunning battlefield and fail to intimidate me at all. For the game to go viral, redesign the robots and the environment, and make any other tweaks to boost the chances of it going viral.
The transformation is incredible. In just a few iterations, you'll have:
Beautiful UI with responsive controls
Health bars and power-ups
Wave-based gameplay that increases in difficulty
Significantly improved graphics
Each prompt iteration makes your game better, letting you fine-tune exactly what you want.
Why This Matters
This approach represents a fundamental shift in how we create. Not long ago, game development required years of specialized knowledge. Now, AI tools like Grok 3, Claude 3.7 Sonnet, and Lovable can transform your ideas into reality in minutes.
The barrier to creation has never been lower.
The crazy part? This same approach works for nearly any digital product. Games are just the beginning.
Try It Yourself
Take the game for a spin and see if you make the leaderboard - check it out here!
And if you prefer watching along, here is the full video breakdown:
Play around and see what's possible with just a few prompts.
Once you build your own game, comment on the YouTube video with a link in the comments. I'd love to see what you create!
Cheers,
Jagger
P.S. If you think this newsletter might help someone you know, feel free to forward it along.
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